﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using chatGUI.Model;
using HandyControl.Tools.Extension;
using chatGUI;
using chatGUI.ViewModel;

namespace chatGUI.UserControls
{
    /// <summary>
    /// friendListControl.xaml 的交互逻辑
    /// </summary>
    public partial class friendListControl : UserControl
    {
        public friendListControl()
        {
            InitializeComponent();
        }

        
        public event changeChatPanel changeChatPanelEvent;

        private void messageBox_Selected(object sender, SelectionChangedEventArgs e){
            if (messageBox.SelectedItem == null) {
                return;
            }
        }

        private void Button_Click(object sender, RoutedEventArgs e){
            
        }
    }
}
